Home » Uncategorized » Gimkit: Advances made through technology

Gimkit: Advances made through technology

Image found in Google Images
https://www.lasecundaria.org/2019/10/gimkit-game-changer-for-your-classroom.html
https://www.edutopia.org/article/10-teacher-picks-best-tech-tools

Last school year, to keep the kids interested in learning, a tool named Gimkit. This online game is where students answer questions and raise their money if the answers are correct. They can attack another student’s bank, freeze their screen, and more with the money they earn.

Certain school districts used this program as students had the option of staying home, and it improved her reactiveness time when answering questions. Teachers could make their Gimkit up for their students, no matter the subject. This game had a timer. If time ran out before you got to the amount of money that was the goal, it was okay. This game reviews what you know and what you will be learning, so teachers would say it is okay if you don’t know the answers; try your hardest.

The teacher will make an account create the answers and questions then set the questions to repeat. Afterward, the teacher can make groups for the students to participate together. Gimkit is a more straightforward setup for teachers as they guide teachers step by step through the entire process. Gimkit uses larger fonts, making fewer errors on the teacher’s part.

To play Gimkit, teachers access their Gimkit on a dashboard, choose play, and make sure they open the correct group, then post the game on the board. Students join and play as a group, individually, or as teams. There is an amount of money earned by each correct answer, and the teacher also determines that. As you get the answers right, that bank of the money goes up, but you start over if you get an answer wrong. 

 I feel that this is essential when it comes to online learning. Kids are more expressive and learning or reviewing subjects according to what they know in school. There are language barriers we must face now in the school, and this is program will help students start to understand each other in that sense. Gimkit is an app that focuses on concentration, silliness, and preparation for future studies.

Pros:

  • Teachers will know where a student’s strengths and weaknesses lie.
  • The teacher designs the information for lessons learned in class.
  • Kids can play this game individually or on a team.
  • There are many boards that children can play on; examples are plants vs. zombies or lava floor.
  • There are five easy steps to get into the game.
  • Teachers can get feedback on what students know.
  • Students became more expressive and vocal when learning online amongst their peers.
  • Like in video games, there are power-ups, and depending on the amount of money you receive, you can freeze a person, slow them down, or take some of their money away.
  • They make things fun and are not so competitive.
  • They try different tools for learning.
  • You can make your Gimkit ahead of time and click on the one you want the children to work on for that specific day.
  • They have unique boards; an example would be The Floor is Lava, Humans vs. Zombies, and they trust no one based on the internet game Among Us. In humans vs. zombies, everyone’s score is constantly decreasing. If you are a human, you will have to keep the humans alive by getting questions right to bump the human’s health. There is an infinity mode where you need to gather the infinity stones and many other boards.
  • The floor is lava helps the students to cooperate so everyone can stay above the lava.
  • Gimkit can be used in different languages and reads the questions if you have a hearing impairment.

Cons:

  • There must be more than one player for most boards.
  • In a class, you can only choose one board and have a certain amount of players examples of some boards are human’s vs. zombies or imposters; it is a hard choice as some students want to play different boards.
  • I humans vs. zombies, everyone’s score is constantly decreasing, so games are more challenging.
  •  Some students may not have an interest or think it is too dull.
  • Depending on the amount of money you must earn, and how much each question is worth, it becomes more challenging for students.
  • The hidden mode makes students frustrated and angry; they do not know where they are in the leader board, not knowing who to freeze or help.

Leave a comment

Your email address will not be published. Required fields are marked *