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Augmented Reality: The Future of Education?

Augmented Reality, or AR, is a technology that enhances an individual’s experiences in the real world with an added virtual overlay. Unlike Virtual Reality, you are not fully immersing yourself into a virtual world; rather, AR technology imprints a virtual world upon the real world. This is an increasingly popular technology, with such programs as AR Games on the Nintendo 3DS and mobile game Pokémon Go being some of the most popular games to utilize augmented reality. However, AR may have the potential to enhance students’ educational progress as well.

User CybTekk posted a comprehensive thread on X (formerly Twitter) outlining the potential upsides of augmented reality within education. This user argues that AR would allow for the classroom experience to be more immersive, with such examples as “history com[ing] to life” and “virtual labs enhanc[ing] science classes,” and that with AR, students would be able to virtually connect with the rest of the world, and take virtual, augmented reality trips to various places in the world to learn about them, all without having to leave the classroom. Plus, the article mentions how 80% of businesses use AR, and that learning how to use it early may be a valuable tool in the job market of tomorrow.

Unfortunately, there is no mention of current AR tools in use within the educational field currently. However, the potential benefits of using AR for education are not to be overlooked. The idea of allowing students to be immersed into what they are learning, rather than learning at a distance, is an exciting idea for innovation within education. I like the ideas put forth by this user, and hope that the idea and application of using AR within education is one that continues to grow traction, as it very well may be a big part of the future of educational technology.

Thanks for reading!